Learn 3D Animation With AutoDesk Maya



Infiniteskills - Learning Autodesk Maya 2016

01. Introduction
02. The Maya Interface
03. Nodes And Transformations
04. Polygon Modeling
05. Texturing
06. Rigging and Weighting
07. Animation
08. Rendering With Mental Ray
09. Conclusion
Working Files


Lynda - Animating Cartoon Characters in Maya

001 Welcome
002 Using the exercise files
003 Rig overview
004 Scene overview
005 Working out the basic timing
006 Blocking out footsteps
007 Animating the feet and hips
008 Adding squash and stretch on the body
009 Animating the arms
010 Fine-tuning the animation
011 Anticipating the jump
012 The top pose of the jump
013 Making a landing
014 Follow-through and settle
015 Adding secondary motion
016 Using character sets
017 Blocking out basic poses
018 Timing the basic poses
019 Creating facial expressions
020 Blinks to add more life
021 Adding overlap and follow-through
022 Creating the anticipation pose
023 Moving within a held pose
024 Animating a quick exit
025 Adding lights and background
026 Setting up render options
027 Finalizing render
028 Next steps
Exercise Files



Intro to Autodesk Maya 3D Buzz Tutorial

3D Animation for the Raw Beginner Using Maya - Roger King Pdf
1 A quick look at the interface 
2 The 3 kinds of 3D modeling in Maya 
3 Translating, Scaling, and Rotating in 3 Space 
  4 A first NURBS modeling and materials and rendering example (with 
   better sound) 
  5 A first look at polygon modeling using extrusion 
  6 Modeling a cactus with NURBS lofting, extrusion, sculpting, and 
   projecting 
  7 Using the Outliner to creat
  e object dependencies 
  8 Keyframing and the graph editor 
  9 Using the basic polygon tools for adding edges and beveling and 
    detaching surfaces 
  10 NURBS surfaces versus polygon models and modeling with the sweep 
    of a cylinder 
  11 Using materials, procedural textures, and bump mapping to create 
    the surfaces of objects. on Vimeo. 
  12 Using materials, textures, and bump mapping, part 2 
  13 Using an outside image editor - Pixelmator - to prep a texture 
  14 A simple projection texture with interactive placement 
  15 Using particle dynamics to create rocket exhaust 
  16 Using nDynamics software particles to create Trix 
  17 Using nDynamics cloth to create a flag 
  18 Making rain with nDynamics hardware particles 
  19 An intro to inverse kinematics and skeletons 
  20 Using NURBS stitching to create smooth connected surfaces 
  21 Using Subdivision, NURBS, the Shatter effect and fur to create a 
    cracked egg 
  22 Using the blend shape deformer to animate the foot of a chick 
    being born 
  23 Using a Bend Deformer to Animate the Rolling Up of a Pool Cover 
  24 Using Pixelmator to create overlays that hide lines in tiled image 
    textures 
  25 Comparing three glass bottles with different internal geometry and 
    rendered with Mental Ray 
  27 Banking an object along a motion path on Vimeo(1).mp4
  26 Using glass and fluids to create a stylized effect 
  28 Using light fog and a material glow effect 
29 Workflow in and around Maya 
  30 Moving the center of rotation to make a door open 
  31 Making a shirt with nCloth and rendering from the perspective of a 
    camera 
  32 A polygon Moai in stone and metal 
  33 Timing animation to a sound track 
34 Generating a Full Human IK Skeleton and Rig, with a Soft Bind 
  35 Smoothing polygon models with normals and with soft select 
  36 Extruding a polygon face to make a wall and using a file texture 
    as the color attribute of a material 
  37 Using light linking to accentuate aspects of a scene 
  38 Using the toon shader to give a 3D model a 2D look 
39 Using a file texture as a material color and making sure a 
  material won’t wander 
  40 2D and 3D paint effects 
  41 A first look at the UV Editor 
42 Rigid Body Collisions and Ray Tracing 
  43 Using Smudge in the UV Editor to Customize a Texture 
  44 Using the Channel Box to Keyframe the Transparency of an Object 
  45 Using an Expression to Rotate a Door Knob 
  46 Using the Mental Ray Sun and Sky 
  47 Comparing various UV Texture Editor settings 


Digital Tutors - Introduction to Maya 2014

01. Introduction and project overview
02. Navigating the viewport
03. The Maya user interface
04. Creating Maya projects
05. Saving scene files from Maya
06. Viewport shading and selection modes
07. Transforming objects in Maya
08. Modifying object components
09. Using the Attribute Editor
10. Grouping and parenting in Maya
11. Using the Maya Hotbox
12. Working with MEL scripts
13. Creating custom Maya shelves
14. Modeling Section Overview
15. Adding reference images
16. Box modeling the main body and wing
17. Shaping the wing with deformers
18. Combining and smoothing the geometry
19. Adding the windscreen
20. Extruding in the under side
21. Creating the gun ports
22. Building the inner gun port structure
23. Modeling the cannon
24. Modeling the guns
25. Cutting out the front section
26. Building the ladder using NURBS
27. Creating the repulsor
28. Modeling the engines
29. Adding detail to the wings
30. Using BevelPlus to add detail
31. Adding the bottom dome
32. Building the landing gear
33. Adding tubes underneath
34. Hierarchy and model preparation
35. Materials Section Overview
36. Creating and applying simple materials
37. Adding gradient ramps
38. Applying multiple materials to objects
39. Working with procedural textures
40. Combining multiple procedural nodes
41. Working with UVs
42. Adding bump
43. Using file textures
44. Rigging Section Overview
45. Cleaning up the scene
46. Creating control objects
47. Working with groups and selection handles
48. Custom attributes
49. Connecting attributes with Maya's Connection Editor
50. Controlling attributes with Driven Keys
51. A look at our gun rig
52. Automating systems with expressions
53. Creating joint chains
54. Creating IK handles
55. Binding objects in Maya
56. Making our rig animator-friendly
57. Animation Section Overview
58. Creating and editing keyframes in Maya
59. Managing keyframes in the Graph Editor  cycling animation infinitely
60. Auto Key and simple expressions
61. Animating objects along a path
62. Starting on our flight sequence
63. Finalizing the movements of the ship's body
64. Using Secondary Action to finish the animation of the ship
65. Adding a shot camera
66. Wrapping up our work on the flight sequence and creating Playblasts
67. Dynamics section overview
68. Key concepts of dynamics in Maya
69. Creating nParticle emitters
70. Animating nParticle attributes
71. Enabling nParticle collisions
72. nParticle shading and caching
73. Lighting and rendering section overview
74. Working with the Maya Render View
75. Overview of various light types
76. Common attributes of Maya lights
77. Changing the Render Stats of objects in Maya
78. Lighting our aircraft scene
79. Using the Attribute Spread Sheet
80. Increasing render quality and adding motion blur
81. Rendering the final sequence from Maya
project_files.zip



Digital Tutors - Quick Start to Animation in Maya Volume 

01. Introduction and project overview
02. Animating with constraints
03. Path animation
04. Animating a jump
05. Cycling the animation and adding moving holds with Weighted Tangents
06. Finalizing the turret's legs
07. Wrapping up the animation
08. Volume 2 Assignment
Project_Files.zip


Lynda- Character Animation

00 animation tutorials Introduction - 
01 Character Rig Overview - Simple Character - 
02. Using Screen Drawing Tools for Windows - 
04. Creating Strong Poses - 
05. Creating Custom MEL Scripts to Help Pose Characters - 
06. Using Layers to Select Characters - 
07. Learning the Basics of Posing Characters - 
08. Creating Stock Poses - 
09. Understanding Forces and Character Motion - 
10. Understanding Drag - 
11. Working with Secondary Motion - 
12. Bringing the Character to Life - 
12. Principles of Animation - 
13. Refining the Animation - 
14. Keyframing Initial Poses - 
15. Creating the Blocking Pass - 
16. Moving Holds - 
17. Animating Weight Shifts - 
18. Animating Pose to Pose Transitions - 
19. Animating a Wave - 
20. Analyzing a Walk - 
21. Setting Up a Character for a Basic Walk - 
22. Animating a Walk The Feet - 
23. Animating a Walk - The Lower Body - 
24. Animating a Walk - Making the Cycle Symmetrical - 
25. Animating a Walk - Working with the Spine - 
26. Animating a Walk - The Head - 
27. Animating a Walk - Arm Motion - 
28. The Importance of Passing Position - 
29. Working with Foot Placement - 
30. Adding Character to a Walk - Contact Position - 
31. Adding Character to a Walk - Passing Position - 
32. Adding Character to a Walk - Finalizing - 
33. Finalizing the Animation - 
34. Animating Dialogue - 
35. Adding Secondary Motion - 
36. Creating Weight - 
37. Animating Moving Holds - 
38. In-Between Blocking Pass - 
39. Blocking Poses to Dialogue - 
40. Creating the Main Poses - 
41. Animating Lip Sync - The Body - 
42. Animating Lip Sync - The Head - 
43. Animating Lip Sync - Assigning Phonemes - 
44. Animating Consonants - F, M, and S - 
45. Animating Consonants - B, D, and G - 
46 .Animating Vowels - 
47. Overview of Mouth Controls - 
48. Working with Audio - 
49. Animatng a Head Turn - 
50. Animating Changes in Eye Direction - 
51. Animating Blinks - 
52. Animating a Run - Cycling the Animation - 
53. Animating a Run - Right Arm Motion - 
54. Animating a Run - Left Arm Motion - 
55. Animating a Run - The Upper Body - 
56. Animating a Run - Hip and Foot Motion - 
57. Animating a Run - Mirroring the Basic Poses - 
58. Animating a Run - The Second Pose - 
59. Animating a Run - The First Pose - 
60. A Run in Four Poses 
Ex_Files_CharAnim_Maya.zip
Ex_Files_CharAnim_Maya
000 Maya 3D Character Animation All 60 Lessons 


Lynda Maya 2016 Essential Training Tutorial

01. Introduction
02. The Maya Interface
03. Selecting and Manipulating Objects
04. Organizing Maya Scenes
05. Creating Polygonal Models
06. Modeling Polygonal Meshes
07. Refining Polygonal Meshes
08. Sculpting Meshes
09. NURBS Modeling Techniques
10. Refining NURBS Models
11. Creating Materials
12. Applying Materials and Textures
13. Rendering in Maya
14. Animating in Maya
15. Conclusion
Exercice Files


Lynda Rigging A Cartoon Character In Maya Tutorial

01. Introduction
02. Creating Stretchy Joints
03. Creating Stretchy Spines
04. Setting Up FKIK Switching
05. Skinning and Blend Shapes
06. Facial Rigging
07. Testing
08. Conclusion


Others Short Tutorials

Maya_101_02_03.mp4  
Maya_101_03_02.mp4  
Maya_101_03_03.mp4  
Maya_101_04_02.mp4  
Maya_101_05_03 Arabic Intrior 
Maya_101_07_01 
Maya_101_09_03 Terrain UV Patches 
Maya_101_10_01 Shark Modeling 01 
Maya_101_10_04 Car Modeling 001 
Maya_101_11_02.mp4  
Maya_101_13_01 Particles 
Maya_101_13_02 Fluides 
Maya_101_14_01 Ncloth01 
Maya_101_14_02 Ncloth02 
Maya_101_15_01 Character Rig 01-HD.mp4
Maya_101_15_02 Character Rig 02 
Maya_101_15_05 Blendshapes 
maya_101_16_01 Model Based on Texture 
Moringa, Drink Life In Scam 
Turn 2d into 3d With The Help Of Bump and Spec on 
Turn 2d into 3d With The Help Of Bump and Spec 
Dinosaur Rigging In Maya 
Environment Creation with Maya & VUE 
Facial Rigging In Maya 
How To Simulate Flame In Maya Fluid Effects 
Intro to Surface Modeling.mp4  
Linear Light Workflow in Maya 
Maya - Animation [Tutorial] 
Maya Animation Tutorial for Beginners 2016 - 720p.mp4
Maya Monday -XGen -  braided ponytail - 720p.mp4
Maya_101_01_02.mp4  
Maya_101_01_03_1.mp4  
Maya_101_02_01.mp4  
Maya_101_02_02.mp4  
Maya 2014 Convert Sketchup Models To Use in Maya
Maya 2014 tutorial - Interior modeling
Maya Animation Tutorial for Beginners - Graph Editor HD 
Maya Basic Tutorial  Basic Expression 
Maya Basic Walk Cycle Animation Tutorial  3D Animation Masterclass 
Maya bodybuilder CHARACTER MODELING tutorial
Maya HEAD MODELING for ANIMATION tutorial
Maya Python Autorig mouth Tutorial-HD
Maya troubleshooting IK to FK or FK to IK Switching 
MAYA TUTORIAL  Cartoon eyeLid rigging PT1 
Maya tutorial for beginners 2015
Maya-Project-Files.zip
mentalray_Plugin_for_Maya_2016_EN_JP_ZH_Windows_dlm.sfx.exe
Rig and animate a tropical fish in Maya 
Rigging a Makehuman model in Maya with HumanIK
Simply Maya - Use Background Shader-HD
The Freelancer’s Guide to Arnold for Maya 
Tom Rig - Animation Test 
Tutorial - Introduction Animate in Maya-HD
Tutorial Creating an FKIK arm setup in Maya 
V-Ray cloth shader tutorial 
1Maya 3D Character Animation All 60 Lessons 
Animating a Cartoon Burglar Scene in Maya #Part 1
Animating Cartoon Characters in Autodesk Maya. Part 1 
Animating Cartoon Characters in Autodesk Maya. Part 2 
Animating Cartoon Characters in Autodesk Maya. Part 3 
Animating Cartoon Characters in Autodesk Maya. Part 4 
Animating Cartoon Characters in Autodesk Maya. Part 5 
Animating Cartoon Characters in Autodesk Maya. Part 6 
Animating Cartoon Characters in Autodesk Maya. Part 7 
Animating Cartoon Characters in Autodesk Maya. Part 8 
Animating Cartoon Characters in Autodesk Maya. Part 9 
Animating Cartoon Characters in Autodesk Maya. Part 22 
Animating The Camera Maya 
Animation Tutorial for Beginners  Making Of 3D Maya Jump  (part- 01) 
Animation Tutorial for Beginners  Making Of Maya Walk Cycle  (part _�� 
Animation Tutorial for Beginners  Making Of Maya Walk Cycle  (part_03 
Arnold Maya Rendering Tutorial by Jon Tojek 
Autodesk Maya- How to make a human rig - less than 5 minutes
Automatic Rigging Tool for MakeHuman models in Maya
Basic Character Animation
Basic intodution to box modelling a house in Maya 2013 
Complete Guide To Basic Character Creation In Maya  Maya Tutorial 
Creating a Character Rig - Part 10 Basic IK, FK, and result leg joints 
FK IK Arm Rig Setup 
Graph Editor in Maya 
How Animation is Done 
How to Animate - 1 of 3 
How To Animate - 2 of 3 
How To Animate - 3 of 3 
How to Rig an IKFK Spine in Maya .egt
iCollide Deformer for Maya 
Intro Mental Ray Lighting Maya 2016 
Introduction to 3D Animation with Autodesk Maya  (1)
Introduction to 3D Animation with Autodesk Maya  (2)
Introduction to 3D Animation with Autodesk Maya  (3)
Introduction to 3D Animation with Autodesk Maya  (4)
Introduction to 3D Animation with Autodesk Maya  (5)
Introduction to 3D Animation with Autodesk Maya  (6)
Introduction to 3D Animation with Autodesk Maya  (7)
Introduction to 3D Animation with Autodesk Maya  (8)
Introduction to 3D Animation with Autodesk Maya  (9)
Introduction to 3D Animation with Autodesk Maya  
Learn Maya fast in 1 hour - Speed Course
Lip Synch Tutorial 
Maya - Basic Character Lighting Tutorial 
Maya - popcorn tutorial 
Maya - Rendering [Tutorial] 


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